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Showing posts with label computer programming. Show all posts
Showing posts with label computer programming. Show all posts

Data Structures and Algorithms for Game Developers :(posted by Free Downloadable Books|BSCS|C programming|BCS|physics|calculus|Free Books|Free ebooks|C++|http://hidden-science.blogspot.com/ )

>> Tuesday, May 25, 2010

Data Structures and Algorithms for Game Developers :(posted by Free Downloadable Books|BSCS|C programming|BCS|physics|calculus|Free Books|Free ebooks|C++|http://hidden-science.blogspot.com/ )

  • Data Structures and Algorithms for Game Developers

  • By: Allen Sherrod
  • Publisher: Course Technology PTR
  • Pub. Date: May 04, 2007
  • Print ISBN-10: 1-58450-495-1
  • Print ISBN-13: 978-1-58450-495-5
  • Pages in Print Edition: 540

Data Structures and Algorithms for Game Developers teaches the fundamentals of the data structures and algorithms used in game development. It provides programmers with a detailed reference to what data structures and algorithms are, and why they are so critical in game development. It teaches new game programmers, students, and aspiring game developers how to create data structures and write algorithms using C++. All key features of C++ are also covered, especially those related to game development. Additionally, a demo application is included in each chapter focusing on the data structure and/or algorithms presented in that chapter. The book covers many modern topics that game and graphics programmers must know to be successful, including geometry management techniques, and data structures and algorithms such as KD-Trees, Binary Space Partitioning Trees, Sphere Trees, etc. The code written in this book is not dependent on any specific hardware or operating system. Each chapter ends with questions, exercises, and challenges for the reader to complete in order to help them better understand and apply what they learn.

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C++ in a Nutshell

>> Saturday, June 6, 2009




C++ in a Nutshell packs an enormous amount of information on C++ (and the many libraries used with it. The book’s language reference is organized first by topic, followed by an alphabetical reference to the language’s keywords, complete with syntax summaries and pointers to the topic references.

to download C++ in a Nutshell for free copy the link below in your browser:


http://rapidshare.com/files/236631533/C___in_a_Nutshell.rar

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Finite Programming in C++


Book Description:
Finite Programming in C++ first presents an overview of basic program elements and dispels common misconceptions. Then it equips you with vital tools in C++, including the Standard Template Library and C++ string class, while alerting you to the lurking pitfalls and ways to avoid them. Finally it introduces a four-step programming model that has helped the author write programs efficiently and enjoyably. Finite Programming in C++ incorporates occasional jokes and interesting world facts to lighten readers’ mood while ensuring proper, detailed coverage of each topic. The blithe tone, occasional jokes and interesting facts, cogent examples, and a wealth of challenging exercises, together make Finite Programming in C++ one of its kind.


to download Finite Programming in C++ by Michael T. Wen for free copy the following link into ur browser:

http://2020ok.com/cmn/okFreeBooks.php?ok2020bookID=44000

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Programming from the Ground Up free download


Programming from the Ground Up:
This is an introductory book to programming using assembly language. It assumes the reader has never programmed before,i.e it takes the reader from the beginning and introduces the concepts of variables, functions, and flow control. The reason for using assembly language is to get the reader thinking in terms of how the computer actually works underneath.

to download the pdf file jst click or copy the link in your browser's address bar:

http://ftp.cc.uoc.gr/mirrors/nongnu.org/pgubook/ProgrammingGroundUp-0-8.pdf

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