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Showing posts with label Programmers. Show all posts
Showing posts with label Programmers. Show all posts

Java for RPG Programmers, 2nd Edition 2002-04:

>> Sunday, August 2, 2009

Java for RPG Programmers, 2nd Edition 2002-04
Publisher: Mc Press | 2002-04-09 | ISBN 193118206X | CHM | 820 pages | 3.1 MB

Book Description:

Java is here to stay. As the roles of Java in business and e-business applications continue to grow, all iSeries and AS/400 IT professionals have a choice to make. Learn Java, or get left behind. If you are a programmer who wants to stay on the cutting edge of your career, you will have to learn Java, and you will have to use Java. If you are a development manager, you will need to understand Java and its promise. If you are an architect, it is even more important to know Java and know when and where to use it. Or not use it. IBM is not abandoning RPG, but more and more Java is finding a role in leading-edge applications. For an RPG programmer, learning Java can be daunting, but with the right help, it’s a skill that can be mastered. This book offers that help. It gently yet comprehensively walks you through the Java language and core Java-supplied functionality. Best of all, you will learn Java by comparing it to RPG! You learned RPG. Leverage that investment and learn Java!

to download follow the link below:

http://rapidshare.com/files/262663147/Java_for_RPG_Programmers_2C_2nd_Edition_2002-04.rar

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COBOL Programmers Swing with Java:

>> Friday, July 24, 2009

COBOL Programmers Swing with Java

COBOL Programmers Swing with Java

Product Description
Featuring the development of graphical user interfaces (GUI’s) using the latest in Java swing components, this new edition of Java for the COBOL Programmer (Cambridge, 1999) provides COBOL programmers a clear, easy transition to Java programming by drawing on the numerous similarities between COBOL and Java. The authors introduce the COBOL programmer to the history of Java and object-oriented programming and then delve into the details of the Java syntax, always contrasting them with their parallels in COBOL. A running case study permits the reader to have an overall view of application development with Java

to download follow the link below:

http://rapidshare.com/files/259306115/cob_program_swin.rar

http://uploading.com/files/65VKEX67/cob_program_swin.rar.html


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Mathematics and Physics for Programmers:

>> Tuesday, July 14, 2009

Mathematics and Physics for Programmers

Mathematics and Physics for Programmers

Product Description
Many programmers frequently have limited backgrounds in the mathematics and physics needed for game development or other complex applications. Sooner or later, all programmers run into coding issues that will require an understanding of mathematics or physics concepts like collision detection, 3D vectors, transformations, game theory, or basic calculus. This book provides a simple but thorough grounding in the mathematics and physics topics that programmers need to write these algorithms and programs, using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercise sets follow each chapter for additional practice of the techniques. The CD-ROM provides simulations of the mathematical and physical principles discussed in the book along with the source code. Key Features: • Presents commonly encountered mathematical and physics concepts such as vector motion, collision detection, angular physics, game theory, artificial intelligence, Bezier curves, etc. • Illustrates concepts through a non-language-specific approach, using pseudo-code, that makes the book equally valuable for anyone from C++ programmers to Macromedia™ Flash ActionScript coders • Includes a companion CD-ROM with demo examples of the mathematical and physical principles discussed in the book along with the source code • Create physical simulations, tile-based, andmaze games using the concepts discussed in the book • Uses pedagogical devices such as: a glossary of terms, exercise sets, chapter outlines, and chapter summaries to help master the material ON THE CD-ROM The CD-ROM includes a large number of sample files that demonstrate techniques from the chapters • DEMOS: Contains the support files for the MPFP demo program, in a protected format • DOCS: Contains the text files, in html format, of the code samples • FIGURES: Contains all of the figures from the book, organized in folders by chapter • SOURCE: Contains the original Macromedia Director movies used to create the demos System Requirements: PC; Windows 95, 98, ME, NT4, 2000, XP; 266 MHz processor with a current hardware accelerated 3D graphics card; 32 MB or more of available RAM; 256-color monitor capable of 800 x 600 resolution; DirectX 5.0 or greater (recommended); Web browser installed; (To edit the demo files: Macromedia Director 8.5.1 or later installed).

to download follow the link below:

http://rapidshare.com/files/255530453/Math_and_Physics.rar

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