Programming Interactivity: A Designer’s Guide to Processing, Arduino, and openFrameworks:
>> Saturday, July 25, 2009
You’ll get working code About the Author As a graduate student, Joshua Noble studied interactive art, teaching himself programming and electronics using available resources on the internet. After school, he began teaching coding to art and design students interested in interactive design at the School of the Museum of Fine Arts in Boston. He found an acute need for a book that taught the technical aspects of programming and computing for interactive art and design as well as some of the theoretical and conceptual aspects of design interaction. He’s worked extensively with each of the tools discussed in this book and has taught the subject at workshops, colleges, and to friends. to download follow the link below: http://rapidshare.com/files/259704709/pro_Interactivity.rar http://uploading.com/files/J40XBET3/pro_Interactivity.rar.html
If you’re interested in using electronics and programming to create rich interactive experiences with your artwork, designs, or prototypes, Programming Interactivity is the place to start. You’ll explore common themes in interactive art and design, like 2D and 3D graphics, sound, physical interaction, computer vision, circuit bending, geo-location and more. This book explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers:
Josh Noble is a consultant,
0 comments:
Post a Comment